Counter-Strike: Global Offensive, the well-known first-person shooter from Valve, has constantly hugged the news headlines a lot of late—and in a bad way. After a report this past spring as regards Global Offensive users basically offering CSGO accounts for sale and making use of the game to gamble, a scandal was brought to the fore in which some popular Counter-Strike YouTube personalities were revealed as the custodians of a Global Offensive betting site that was promoted in their videos.

How did it all come down to this? How did a video game turn to a pathway to gambling for its users, a lot of whom confirmed that they were under the stipulated gambling age in the U.S.? The response depends on “skins” in Global Offensive, but no, the term does not have any link with the saying: “having skin in the game.” Let us shed more light.


Generally, a “skin” in a video game can best be described as an alternate outfit of some type, whether for an item or a character. In the specific context of Counter-Strike: Global Offensive, a skin — referred to as a “finish” as well — is a special visual design for a weapon, whether it is a knife or a firearm.



A skin in Global Offensive is only a cosmetic object, meaning that it won’t affect the firepower of a weapon but will only affect its look. For example, the P90 submachine gun acts exactly in the same manner as it is obtainable in the game irrespective of whether it is in the Sand Spray or Leather skins.



Global Offensive provides a lot of skins on their CSGO accounts for sale ranging from the absurd to the realistic. A lot of them are finishes that could offer a tactical edge. There are a lot of outlandish skins, such as Akihabara Accept, which is basically an assault rifle that has an anime magazine cover that is imprinted on its side.

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